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Fernando Alonso Portrait

A likeness portrait I did for my own practice. I wanted to go for a fairly painterly look, so all of the textures were made by hand. While I was doing this, Fernando's switch to Aston Martin for 2023 was announced, so I didn't want to go all in on either the Alpine or the Aston Martin colours on his suit - and I didn't want to add the sponsor branding anyway - so I left it a plain solid colour.
Sculpted in ZBrush, retopologised and rigged for the simple head pose in Blender, baked in xNormal, rendered in UE5.

Suit maps: Normal, base colour, packed occlusion / roughness / metal

Suit maps: Normal, base colour, packed occlusion / roughness / metal

Hair maps: Normal, base colour, flow

Hair maps: Normal, base colour, flow

Head maps: Normal, base colour, packed occlusion / roughness / metal / opacity

Head maps: Normal, base colour, packed occlusion / roughness / metal / opacity